Instead of the usual small letter tiles, this Jumbo set comes with 144 tiles that are over 3-inches squares and made of a pliable material. Ideal for playing out of doors, on the floor of the family room, or in the classroom. Players do not take turns as you do in Scrabble. Game play is faster and everyone plays at their own level. With younger kids, try playing on teams or cooperatively. Each play takes 11-21 tiles, depending on the number of players. Someone says SPLIT and all players turns over their tiles and arrange and rearrange them until someone, who has used all his tiles yells PEEL! And takes one more tile from the spare Bunch. Everyone else must also take one tile. A player who cannot use a tile can throw it back but has to take three in exchange. Play continues until there are no tiles left in the spare Bunch and one player has gotten rid of all his or her tiles. This is great multigenerational game for family gatherings. Be forwarned this Jumbo Set is physically heavy!
For a smaller and less expensive game, check out the original Banangrams($14.99) or the company's Zip It!, both good games for home or easy to pack travel toys.
Age: Early School Years, Later School Years, Tweens. Award Year: 2012. Click here to purchase the product on Amazon.com.
Remember your word maze games? Playing Pathwords is a bit like finding those words. It's a single player game with a book of words that fits under a playing board grid. The player must find the words in the "Find" list and then cover them with the colored see-though playing pieces. The words can be spelled backwards and forward and require overcoming some spatial challenges. There are 40 puzzles in the spiral book that progress from easy to far more difficult. 6 & up.
Age: Early School Years, Later School Years. Award Year: 2012. Click here to purchase the product on Amazon.com.
Like the original Zip it Game, this is a 2-player game with wooden cubes that are used to form crossword grids. These cubes are several times larger than the original cubes and may be easier for beginning spellers to read quickly. Each player takes twelve cubes and can use any side of the cube to make a crossword grid with her own cubes. The first person to use all her cubes wins the round and advances the zipper on the cloth container one point. The first player to move their zipper ten times wins the game. As with other games from Bananagram, the game play is faster since you are not taking turns but making your own crossword as best you can. Be forewarned, these jumbo playing pieces are physically heavy. A good choice for mixed age groups. The game comes with ideas of how to play a rhyming version as well as ways of scoring long words and palindromes. Your kids will probably come up with their own playful ways of using these cubes, such as a stacking the cubes to make words that can be read from the top down or bottoms up.
Age: Early School Years, Later School Years, Tweens. Award Year: 2012.
Age: Preschool,Early School Years. Award Year: 2001.
Age: Early School Years,Later School Years. Award Year: 2001.
Age: Preschool,Early School Years. Award Year: 2000.
Age: Early School Years,Later School Years. Award Year: 2002.
Traveling with your kids can be a challenge - especially after the excitement of being on the go wanes (that usually gets you about a good ten minutes in the car!) .An old-fashioned game that still helps pass the time while you're on the road with your kids. Comes with four bingo pads and four pencils. Objects to look for include stop signs, bikes, flags, cows, railroad crossing signs, etc. 4 & up.
The company has signed a verification form complying with our safety requirements. We did not independently test this toy in a lab.
Age: Early School Years, Later School Years. Award Year: 2004. Click here to purchase the product on Amazon.com.
Age: Preschool,Early School Years. Award Year: 2005.
Age: Early School Years. Award Year: 2007.
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