Search Results for -
Product Type: Toys
Age: Late Elementary School Years
Categories: Games
Subcategories: Math Games and Equipment

 

 
2007 Awards
Mad Math
(Patrix Communications $22.95 Score:) If math facts are a source of tension in your house, here are two games for working on those skills. Mad Math is a board game that has addition facts on one side and multiplication on the other. The goal is to get three pawns in a row on the board. You collect spaces by rolling the dice and finding the corresponding math fact on the playing board. The board is self-correcting, which is a plus.New for 2007, Delicio ($18.99 4), a clever memory game that teaches food families (in French and English). (888) 834-2380.

Age: Early School Years,Later School Years. Award Year: 2007.

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2004 Award
Old Century Shut-the-Box
(Old Century Classics $49.95 Score:) Here's a handsome wooden chest with numbered tiles that players flip after they roll the big wooden dice. Object is to turn over all the tiles or to have the lowest number of points left when you can no longer make a move. There's room for flexible thinking here since a roll of 7 and 2 means you can flip any combination of 9. A player's final score is read from left to right . . . so if the 1, 3, 6, and 8 are still showing, our score is 1,368! The scoring aspect makes it more complicated than Countdown (see p. 127). A fun game for reinforcing addition as well as place value. Very pricey but the kind of game you'll want to leave out in your living room. 8 & up.

Age: Later School Years. Award Year: 2004.

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2006 Award
Da Vinci's Challenge
(Briarpatch $24.99 Score:) For 2–4 players, this is a truly challenging game where the object is to create ancient patterns on the pre-printed circular game board. Each pattern you create has different point values, but of course there is a twist. Your opponents can block your patterns. “The game became more interesting as more pieces were put on the board and sometimes a bigger pattern emerges when you’re not paying attention!” They say 8 & up, we’d say more like 10 & up. The connection to Da Vinci? He studied the Egyptian symbol called the Flower of Life. (800) 232-7427.

Age: Later School Years. Award Year: 2006.

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2007 Award
Tangoes Jr.
(3M $25 Score:) A handsome new game based on Tangrams, the classic geometric puzzle game. Seven puzzle pieces with magnets inside fit into a tray that stores under a magnetic playing board. There are two levels of play. Level one cards allow for matching geometric shapes on the card; level 2 shows only a silhouette that child builds on. So this grows more challenging. Excellent for travel or home. They say 4 & up; we’d say save this for 5–8. (800) 542-6375.

Age: Early School Years,Later School Years. Award Year: 2007.

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2007 Award
Roll 'n Multiply
(3M $24.99 Score:) Our testers agreed this is a good way to work on multiplication facts. Roll the dice and multiply, then take the disk with that number and place it on the board. Your objective is to get four of your color tiles in a row while blocking your opponent. Beginners check answers with multiplication table—more advanced players must multiply without the table. (408) 247-3298.

Age: Early School Years,Later School Years. Award Year: 2007.

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2007 Award
Sudoku
(Briarpatch $19.95 Score:) The object of this seemingly simple game is to put all the numbers in order from one to nine in a nine grid board. But this is a real brainteaser that calls for logic, problem solving, and patience. Unlike the book versions with lots of erasing, this elegantly designed board has Scrabble-like playing pieces printed in red on one side and black on the other. Set up the puzzle with red side chips and solve with black side showing. Comes with booklet of 100 puzzles waiting to be solved. Addictive! 7 to 77+. (800) 232-7427.

Age: Early School Years,Later School Years. Award Year: 2007.

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2007 Award
Highrise
(Fundex $29.99 Score:) Here is an all-new twist on dominoes—a 3-D game with 36 dominoes stacked on top of each other. Matching is done on two adjoining dominoes below. Easy to learn, quick to play, and fun! Calls for seeing spatial relationships, not just simple matching skills. 8 & up. (800) 486-9787.

Age: Later School Years. Award Year: 2007.

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