Search Results for -
Product Type: Toys
Age: Late Elementary School Years
Categories: Games

 

 
2003 Awards
Talking Clever Clock
(Learning Resources $34.95 Score:) Hands down, the best electronic clock for teaching kids how to tell time. Our nine-year old tester had given up on ever learning how to tell time-but within minutes he was having fun using the clock that has self-checking features with both digital and analog clock faces. He liked moving the hands of the clock to match the digital readout. There are buttons that will tell you the time out loud, along with quiz-and-answer buttons. 5 & up. If time is an issue in your house, look no further! SNAP: For kids with disabilities, having a clock that uses several senses may be a real plus. This clock talks and gives digital as well as analog read-outs. So it's a great learning tool for exploring telling time. Our tester liked setting the time and then pressing the button to hear the time said. The same company's non-electronic clock is less expensive and still a great choice, but hearing the time out loud may be worth the extra money. Activity: Set the clock for typical times when you eat, rise, go to bed, leave for school. Concentrate on the hour first and then the half hour. Minutes come after those are pinned down. Learning to tell time- takes time. As the old adage goes- Rome wasn't built in a day. To build interest you might want to consider one of the craft kit clocks that kids paint, as well. (888) 800-7893.

Age: Early School Years,Later School Years. Award Year: 2003.

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LeapFrog Explorer Globe
(LeapFrog $99 Score:) This new talking globe comes with a sensor pen and lots of information (although the pace is frenetic). The good news is that it costs a lot less than the original Odyssey Talking Globe- it's also much smaller. At first, our testers liked their novelty appeal. But before long the quizzes can become a negative factor. Unfortunately, the more questions they add, the less well they work. Why ask questions that can't be answered by looking at the globe? Testers liked pushing the buttons but quickly felt frustrated. 8 & up. (800) 701-5327.

Age: Later School Years. Award Year: .

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2003 Award
Old Century Baseball
(Old Century Classics $129 Score:) Our testers, kids and parents, loved this retro baseball game that has no sounds or lights but plenty of action! This is like the old baseball games your grandfather and maybe your father played when they were kids. It works a bit like a pinball machine. Metal marbles are socked into field and roll down to the "flipper" bat that players use ti score singles, doubles or homers into the grandstand! This would make a nifty choice for a family room, playroom or in grandparent's den where kids may actually be surprised to discover how much fun folks had in the olden days before sound chips. Granted, grandpa's version was probably made of cardboard or cheezy wood, this is the BMW version-with a pricetag to match. Be forewarned, our testers did manage to lose the metal "balls" before the afternoon was out. Too bad this came too late for our annual book. It might have been one of the Platinum winners.8 & up.

Age: Early School Years,Later School Years. Award Year: 2003.

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2004 Awards
Teaching Cash Register
(Learning Resources $44.95 Score:) A clever way to combine math skills with pretend play! When kids play store with this smart new register they learn to use a calculator, make change, use coupons and charge cards, and even check the customer's credit! It has a pretend scale plus a three-level coin game that asks kids to deposit specific amounts. The screen tallies and kids press enter to self-correct. Be sure the "CB" (Coin Bank) cover is snapped in place! Still recommended, the quiz-free Play Calculator Cash Register ($39.95). PLATINUM AWARD '00. SNAP: Use real coins for a knowing naming game.the calculator says the names of the coins in one mode and asks for certain coins in another mode. A good tool for building practical money-math skills. ACTIVITY: PLay a swapping game...trade two nickels for one dime...what other coins will you trade for another dime? Check out answers in the coin bank that talks on this toy. Play money or real work equally well.

Age: Early School Years,Later School Years. Award Year: 2004.

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2004 Award
Blokus
(Mattel $29.95 Score:)

Older players say this is a game like classic Go, played on the diagonal. But here the playing pieces are in a variety of geometric shapes, so seeing the special relationships can be challenging. Still, even younger players begin to use strategy as they find ways to use all their pieces while blocking others from their moves. A handsome game for 2-4 players. 5 & up. 

Age: Early School Years, Later School Years. Award Year: 2004. Click here to purchase the product on Amazon.com.

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2004 Awards
Cranium Hullabaloo
(Cranium $24.95 Score:) Players have to listen carefully to the electronic ringmaster that directs play among the 16 playmats. The player on the "lucky" mat when the ringmaster says, "freeze!" is the winner. Pace slow enough that most 4s would also enjoy playing. Also new, Conga ($19.95 ), an interactive trivia game based on how well you know your friends and family. Still top rated, Cranium Cadoo for Kids ($19.99 ): in order to win, players must draw, act out, use clay, and retrieve objects from around the house. 7 & up. PLATINUM AWARD '02. SNAP: Active fun while building listening skills and concepts. For kids who cannot get up and jump from mat to mat...adapt the game for a floor sitting find it fun. Give children a long cardboard tube and place mats in easy reach around the player(s)..object is to touch the right mat first.

Age: Early School Years,Later School Years. Award Year: 2004.

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2004 Award
Gobblet Junior
(Blue Orange Games $19.95 Score:)

This junior edition of PLATINUM AWARD ’03 winner is just as much fun. The object is to be the first player to have three gobblets in a row, as in Tic Tac Toe. But beware, you can capture the spot with a larger gobblet! PLATINUM AWARD ’04. For an easy color memory game, consider Maask ($19.95). (415) 572-3885.

Age: Early School Years, Later School Years. Award Year: 2004. Click here to purchase the product on Amazon.com.

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2004 Awards
PDQ
(Gamewright $9.99 Score:)

PDQ, short for the Pretty Darn Quick Word Game, works by players drawing three letter cards. The first player to call out a word that uses those three letters wins those cards. Not for shy game players! Much like Word Sense, but without the tiles. Great for travel. 8 & up.

The company has signed a verification form complying with our safety requirements. We did not independently test this toy in a lab.

Age: Later School Years, Tweens. Award Year: 2004. Click here to purchase the product on Amazon.com.

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2007 Awards
Mad Math
(Patrix Communications $22.95 Score:) If math facts are a source of tension in your house, here are two games for working on those skills. Mad Math is a board game that has addition facts on one side and multiplication on the other. The goal is to get three pawns in a row on the board. You collect spaces by rolling the dice and finding the corresponding math fact on the playing board. The board is self-correcting, which is a plus.New for 2007, Delicio ($18.99 4), a clever memory game that teaches food families (in French and English). (888) 834-2380.

Age: Early School Years,Later School Years. Award Year: 2007.

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2004 Award
Old Century Shut-the-Box
(Old Century Classics $49.95 Score:) Here's a handsome wooden chest with numbered tiles that players flip after they roll the big wooden dice. Object is to turn over all the tiles or to have the lowest number of points left when you can no longer make a move. There's room for flexible thinking here since a roll of 7 and 2 means you can flip any combination of 9. A player's final score is read from left to right . . . so if the 1, 3, 6, and 8 are still showing, our score is 1,368! The scoring aspect makes it more complicated than Countdown (see p. 127). A fun game for reinforcing addition as well as place value. Very pricey but the kind of game you'll want to leave out in your living room. 8 & up.

Age: Later School Years. Award Year: 2004.

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