Search Results for -
Product Type: Toys
Age: Early Elementary School Years
Categories: Games

 


2012 Award
Jake and the Never Land Pirates Who Shook Captain Hook? Game
(Wonder Forge $19.99 Score:)

Fans of everything pirates and specifically the Disney show Jake and the Never Land Pirates will enjoy this treasure grabbing game. The board sets up with Captain Hook taking a nap on his hammock -- he's surrounded by all of his treasures.  On each turn you will be instructed (by where you land) on which tool you will use to remove the treasure from the hammock.  Use the little plastic sword, fishing pole, tweezers (the easiest) or the shovel to grab your treasure. BUT be careful--if Captain Hook falls off the hammock, you lose the round. Fun and fast rounds.

Age: Preschool, Early School Years. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Fibber Game
(Spinmaster $19.99 Score:)

A silly time is had by all when you play the game of Fibber. Players wear a pair of glasses with a knobby nose. Players who get caught fibbing about the cards they put down have to add another length to their nose. If a player calls another player a fibber and she is wrong, she has to pick up all the cards discarded and add a length to her nose. The object is to be the first to get rid of all your cards. It might be a stretch to call this an educational game. But maybe there is some learning going on. What do players learn? For future poker players or business dealmaker types, this may have some long term value.   Obviously, we would not be promoting a game that teaches lying as such. Bluffing, maybe. 

Age: Early School Years, Later School Years. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Pathwords Jr.
(ThinkFun $19.99 Score:)

Remember your word maze games? Playing Pathwords is a bit like finding those words. It's a single player game with a book of words that fits under a playing board grid. The player must find the words in the "Find" list and then cover them with the colored see-though playing pieces. The words can be spelled backwards and forward and require overcoming some spatial challenges. There are 40 puzzles in the spiral book that progress from easy to far more difficult. 6 & up.

Age: Early School Years, Later School Years. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Shrimp Cocktail Game
(Blue Orange Games $15 Score:)

Players compete to be the first to spot matching attributes on the shrimp cards. The attributes are color, size, origin, and quantity. When you see a match you grab and squeeze the squeaking starfish and take you catch. This is a fast moving game that calls for thinking on your feet to become the King of the Prawns. For 7 & up.

Age: Early School Years, Later School Years. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Jumbo Zip-It
(Bananagrams $44.95 Score:)

Like the original Zip it Game, this is a 2-player game with wooden cubes that are used to form crossword grids. These cubes are several times larger than the original cubes and may be easier for beginning spellers to read quickly. Each player takes twelve cubes and can use any side of the cube to make a crossword grid with her own cubes. The first person to use all her cubes wins the round and advances the zipper on the cloth container one point. The first player to move their zipper ten times wins the game. As with other games from Bananagram, the game play is faster since you are not taking turns but making your own crossword as best you can. Be forewarned, these jumbo playing pieces are physically heavy. A good choice for mixed age groups. The game comes with ideas of how to play a rhyming version as well as ways of scoring long words and palindromes. Your kids will probably come up with their own playful ways of using these cubes, such as a stacking the cubes to make words that can be read from the top down or bottoms up.

Age: Early School Years, Later School Years, Tweens. Award Year: 2012.

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2012 Award
Tell Tales Fairy Tales
(Blue Orange Games $12.99 Score:)

A story-telling game that can be played as teams or one on one. Players draw cards from the deck and make up a story as they add cards. Can be played solo or up to 8 players. Try this for a sleep over party or a family day. This is one of those games that can be fun for mixed age groups that include everyone from preschoolers to parents and grandparents, too.

Age: Preschool, Early School Years. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
eeBoo Community, A Cooperative Game
(eeBoo $20 Score:)

An unusual game that involves building roadways to reach the key places such as the hospital, school, stores, park and other basic parts of a community. The game is played on a green flocked board and involves players with thinking about the necessary elements of a community and where they are placed. Players need visual discrimination to find the sections of the roadway that will connect from home to the other parts of town. Instead of competing to get rid of your cards, players work together to build the roads to and from home.  This is a quiet game that involves a bit of social studies as well as dexterity and thinking together.  5 & up.

Age: Early School Years. Award Year: 2012.

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2012 Award
Who's Counting?
(Teacher’s Professional Resources $24.99 Score:)

Unlike a lot of math equation card games, this one has a little story built in that involves the Whozits and the danger of being destroyed by the Green Goo. Players do their best to stop the advance of the Green Goo by making equations—but watch out. Your opponent can snap a negative card on your card and change everything! There are steal cards, too! There are lots of rules, opportunities to use all four operations, as in addition, subtractions, multiplication and division. Once players have the hang of it, strategy can step in and save the Whozits in Wherezit. 8 & up.

Age: Early School Years, Later School Years. Award Year: 2012.

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2012 Awards
eeBoo I Never Forget an Animal Face Matching Game
(eeBoo $16 Score:)

Twenty-four pairs of animal faces for matching up in a classic concentration game. What sets game this apart is the art. The animals have a charming storybook look that will make them fun to talk about. They are wearing interesting hats and expressions. Use them for stretching language or even story telling in addition to making matches. Although this looks like a regular lotto game, the animals chosen go just a few steps beyond the usual farmyard critters--so this is an opportunity to expand their knowing and naming skills as well as encouraging kids to look at details. 5 & up.

Age: Early School Years. Award Year: 2012.

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2012 Awards
eeBoo About Face
(eeBoo $15 Score:)

Assemble the strips to create an endless cast of zany faces. Created by artist Saxton Freeman uses his photos of found objects to create images that can represent eyes, noses, mouths and other features from leaves, ribbons, coins and such. There is no right or wrong. Good fun. 4 & up.

SNAP: A good talking game with objects to know and name and extend vocabulary. Use this game for solo play or taking turns adding the top, middle and bottom of faces.

Age: Preschool, Early School Years. Award Year: 2012.

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