Search Results for -
Product Type: Toys
Age: Early Elementary School Years
Categories: Games
Subcategories: Math Games and Equipment

 


2006 Award
Rapido
(HaPe $14.95 Score:) An elegant sequencing game. Players compete to pick up colored wooden marbles in special cylinders matching the pattern on their playing paddle. Seeing the pattern and responding quickly calls for good eye-hand coordination and memory. Fun quick rounds for 2–4 players. They say 4 & up, but we’d say more like 5–8. (800) 661-4142.

Age: Early School Years. Award Year: 2006.

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2007 Award
Tangoes Jr.
(3M $25 Score:) A handsome new game based on Tangrams, the classic geometric puzzle game. Seven puzzle pieces with magnets inside fit into a tray that stores under a magnetic playing board. There are two levels of play. Level one cards allow for matching geometric shapes on the card; level 2 shows only a silhouette that child builds on. So this grows more challenging. Excellent for travel or home. They say 4 & up; we’d say save this for 5–8. (800) 542-6375.

Age: Early School Years,Later School Years. Award Year: 2007.

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2007 Award
Roll 'n Multiply
(3M $24.99 Score:) Our testers agreed this is a good way to work on multiplication facts. Roll the dice and multiply, then take the disk with that number and place it on the board. Your objective is to get four of your color tiles in a row while blocking your opponent. Beginners check answers with multiplication table—more advanced players must multiply without the table. (408) 247-3298.

Age: Early School Years,Later School Years. Award Year: 2007.

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2007 Award
Sudoku
(Briarpatch $19.95 Score:) The object of this seemingly simple game is to put all the numbers in order from one to nine in a nine grid board. But this is a real brainteaser that calls for logic, problem solving, and patience. Unlike the book versions with lots of erasing, this elegantly designed board has Scrabble-like playing pieces printed in red on one side and black on the other. Set up the puzzle with red side chips and solve with black side showing. Comes with booklet of 100 puzzles waiting to be solved. Addictive! 7 to 77+. (800) 232-7427.

Age: Early School Years,Later School Years. Award Year: 2007.

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2007 Awards
Number Chase
(3M $8 Score:) Put the numbers cards out from one to fifty (that alone is a good learning task for 6s and 7s). One person thinks of a secret number. Other player turns one card over at a time and asks question that helps discover the secret number. A good game for learning number value and sequencing. 6 & up. (866) 999-9654. www.playrooment.com.

Age: Early School Years. Award Year: 2007.

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