Search Results for -
Product Type: Toys
Age: Late Elementary School Years
Categories: Games

 


2012 Award
Pathwords Jr.
(ThinkFun $19.99 Score:)

Remember your word maze games? Playing Pathwords is a bit like finding those words. It's a single player game with a book of words that fits under a playing board grid. The player must find the words in the "Find" list and then cover them with the colored see-though playing pieces. The words can be spelled backwards and forward and require overcoming some spatial challenges. There are 40 puzzles in the spiral book that progress from easy to far more difficult. 6 & up.

Age: Early School Years, Later School Years. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Shrimp Cocktail Game
(Blue Orange Games $15 Score:)

Players compete to be the first to spot matching attributes on the shrimp cards. The attributes are color, size, origin, and quantity. When you see a match you grab and squeeze the squeaking starfish and take you catch. This is a fast moving game that calls for thinking on your feet to become the King of the Prawns. For 7 & up.

Age: Early School Years, Later School Years. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Jumbo Zip-It
(Bananagrams $44.95 Score:)

Like the original Zip it Game, this is a 2-player game with wooden cubes that are used to form crossword grids. These cubes are several times larger than the original cubes and may be easier for beginning spellers to read quickly. Each player takes twelve cubes and can use any side of the cube to make a crossword grid with her own cubes. The first person to use all her cubes wins the round and advances the zipper on the cloth container one point. The first player to move their zipper ten times wins the game. As with other games from Bananagram, the game play is faster since you are not taking turns but making your own crossword as best you can. Be forewarned, these jumbo playing pieces are physically heavy. A good choice for mixed age groups. The game comes with ideas of how to play a rhyming version as well as ways of scoring long words and palindromes. Your kids will probably come up with their own playful ways of using these cubes, such as a stacking the cubes to make words that can be read from the top down or bottoms up.

Age: Early School Years, Later School Years, Tweens. Award Year: 2012.

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2012 Award
Take It or Leave It: A Choice Game of Chance
(Gamewright $18.99 Score:)

An excellent game that is reminiscent of a strategy-based Yahtzee. Each round starts by rolling the dice, and involves strategy to outwit your opponent(s) as each player tries to collect the dice that match their combination cards. The player with the most points at the end of a pre-determined number of rounds wins. Take it or Leave it is a successful blend of dice, strategy, and turn-based games that is as unique as they come. 2-5 players. 8 & up

Age: Later School Years, Tweens. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Distraction
(ThinkFun $12.99 Score:)

Remembering a sequence of numbers can be challenging, but remembering them, if you are interrupted and have to answer a question in the middle of remembering--well that is why this is called distraction. It's a fairly easy game to learn, but a lot harder to play. It was a good game for exercising your memory with plenty of laughter as players challenge your recall or you challenge their's. For multiple players ages 8 & up

Age: Later School Years, Tweens, Teens, Adult. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Who's Counting?
(Teacher’s Professional Resources $24.99 Score:)

Unlike a lot of math equation card games, this one has a little story built in that involves the Whozits and the danger of being destroyed by the Green Goo. Players do their best to stop the advance of the Green Goo by making equations—but watch out. Your opponent can snap a negative card on your card and change everything! There are steal cards, too! There are lots of rules, opportunities to use all four operations, as in addition, subtractions, multiplication and division. Once players have the hang of it, strategy can step in and save the Whozits in Wherezit. 8 & up.

Age: Early School Years, Later School Years. Award Year: 2012.

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2012 Award
Dicecapades! Dice T, A Dice Rolling Crossword Game
(Haywire Group $20.99 Score:)

We see a lot of word games and this one has a fresh spin on spelling and word fun. Each player draws three cards and rolls a set of alphabet cubes. The object is to arrange the cubes on the cards and tally your score. Everyone plays at the same time and scoring depends in part on the luck of the cards you draw and their point value and the player's skill in using the cards to advantage. Beginners may need to learn strategies for moving their cubes to get the best play value. This can be played by a mixed age group or include beginners as partners to more advanced players till they learn the game. For 2-4 players. 8 and up

Age: Later School Years, Tweens, Teens. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Array
(Funnybone Toys $14.99 Score:)

Players use the 12-sided cards to lay off as many cards in their hand as possible on their turn. To play a card you must connect like colors until you can make no further connections. Now it is the next player's turn. The game also includes some slam and splatter cards that can add cards and points to your hand or to your opponent's. There are 70 Array cards and 12 Action cards. Beautiful colors of the cards will appeal to the eye, especially of the artists in your midst. This company also made an interesting game of Spectrix that involves building color sequences. We liked the game, but found the directions lacked clarity. Both games are for 8 & up.

Age: Later School Years. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Flingin' Frogs
(Patch Products $12.60 Score:)

Set up the five tier lily pads and get ready to flip your frogs. This is a tiddely winks game for a rainy summer day. Kids can play solo or with friends. All 12 frogs (in three colors) fit into the case for easy storage. This might be a good take along for the summer cottage or sleep away camp. 5-8

Age: Early School Years, Later School Years. Award Year: 2012.

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2012 Award
Sumology: The Game of Equations
(SimplyFun $40 Score:)

An entertaining game played with wooden tiles that might be called, Scrabble meets Math. Begin by drawing 8 tiles. Instead of creating words with your tiles, the object is to build equations in a crossword style, horizontally or vertically. You need to connect your new equation to the other tiles on the table and then you can add up the digits in your equation to get your score. The game uses all four basic operations: addition, subtraction, multiplication and division. 8 & up.

Age: Later School Years, Tweens, Teens. Award Year: 2012.

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