Search Results for -
Product Type: Toys
Age: Late Elementary School Years
Categories: Games

 


2012 Award
Take It or Leave It: A Choice Game of Chance
(Gamewright $18.99 Score:)

An excellent game that is reminiscent of a strategy-based Yahtzee. Each round starts by rolling the dice, and involves strategy to outwit your opponent(s) as each player tries to collect the dice that match their combination cards. The player with the most points at the end of a pre-determined number of rounds wins. Take it or Leave it is a successful blend of dice, strategy, and turn-based games that is as unique as they come. 2-5 players. 8 & up

Age: Later School Years, Tweens. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Distraction
(ThinkFun $12.99 Score:)

Remembering a sequence of numbers can be challenging, but remembering them, if you are interrupted and have to answer a question in the middle of remembering--well that is why this is called distraction. It's a fairly easy game to learn, but a lot harder to play. It was a good game for exercising your memory with plenty of laughter as players challenge your recall or you challenge their's. For multiple players ages 8 & up

Age: Later School Years, Tweens, Teens, Adult. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Who's Counting?
(Teacher’s Professional Resources $24.99 Score:)

Unlike a lot of math equation card games, this one has a little story built in that involves the Whozits and the danger of being destroyed by the Green Goo. Players do their best to stop the advance of the Green Goo by making equations—but watch out. Your opponent can snap a negative card on your card and change everything! There are steal cards, too! There are lots of rules, opportunities to use all four operations, as in addition, subtractions, multiplication and division. Once players have the hang of it, strategy can step in and save the Whozits in Wherezit. 8 & up.

Age: Early School Years, Later School Years. Award Year: 2012.

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2012 Award
Dicecapades! Dice T, A Dice Rolling Crossword Game
(Haywire Group $20.99 Score:)

We see a lot of word games and this one has a fresh spin on spelling and word fun. Each player draws three cards and rolls a set of alphabet cubes. The object is to arrange the cubes on the cards and tally your score. Everyone plays at the same time and scoring depends in part on the luck of the cards you draw and their point value and the player's skill in using the cards to advantage. Beginners may need to learn strategies for moving their cubes to get the best play value. This can be played by a mixed age group or include beginners as partners to more advanced players till they learn the game. For 2-4 players. 8 and up

Age: Later School Years, Tweens, Teens. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Array
(Funnybone Toys $14.99 Score:)

Players use the 12-sided cards to lay off as many cards in their hand as possible on their turn. To play a card you must connect like colors until you can make no further connections. Now it is the next player's turn. The game also includes some slam and splatter cards that can add cards and points to your hand or to your opponent's. There are 70 Array cards and 12 Action cards. Beautiful colors of the cards will appeal to the eye, especially of the artists in your midst. This company also made an interesting game of Spectrix that involves building color sequences. We liked the game, but found the directions lacked clarity. Both games are for 8 & up.

Age: Later School Years. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Flingin' Frogs
(Patch Products $12.60 Score:)

Set up the five tier lily pads and get ready to flip your frogs. This is a tiddely winks game for a rainy summer day. Kids can play solo or with friends. All 12 frogs (in three colors) fit into the case for easy storage. This might be a good take along for the summer cottage or sleep away camp. 5-8

Age: Early School Years, Later School Years. Award Year: 2012.

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2012 Award
Sumology: The Game of Equations
(SimplyFun $40 Score:)

An entertaining game played with wooden tiles that might be called, Scrabble meets Math. Begin by drawing 8 tiles. Instead of creating words with your tiles, the object is to build equations in a crossword style, horizontally or vertically. You need to connect your new equation to the other tiles on the table and then you can add up the digits in your equation to get your score. The game uses all four basic operations: addition, subtraction, multiplication and division. 8 & up.

Age: Later School Years, Tweens, Teens. Award Year: 2012.

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2012 Award
Kerflip
(Creative Foundry Games $24.99 Score:)

Word lovers get ready for a fast playing game where you score highest when you score first. All play begins on the white side of the letter tiles. Each letter used is worth 10 points. Once used, the tiles are flipped and now worth only 5 points. You play against the timers and your opponents. But you have to act fast to win a round. This is a faster game than most--you can score with smaller words, but there's no time for dawdling or stalling or the timer will run out or someone else may grab the tiles you are thinking of! Designed for 8 and up. We'd say an even better bet for 10-adult.

Age: Later School Years, Tweens, Teens, Adult. Award Year: 2012.

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2012 Award
Electronic Labyrinth
(Ravensburger $50 Score:)

Long-time fans of the classic game of Labyrinth may be surprised with this updated interactive version. The object is still to free the Wizard Akata from the spell of the evil Witch Grimelda and there is still a movable board and danger lurking at every turn. But in this version the magic book speaks in many voices telling players what they must do and how many gems they may take. Although the first few games require learning a lot of rules, once they got the hang of it, they really thought it was worth the effort. Most of all, our testers liked how, "it changes every time you play the game." They not only return to the game, their mom feels they are learning a lot about strategy as well as spatial relationships as they play. An average game takes 45-60 minutes. This is for older kids and is a real family game that parents can enjoy, too. 

Age: Later School Years, Tweens. Award Year: 2012. Click here to purchase the product on Amazon.com.

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2012 Award
Bill & Betty Bricks
(Smart Games $24.99 Score:)

Using the wooden blocks shown on each puzzle, players progress from sort-of-easy to really challenging tasks of building the image shown with just the blocks shown. There are 9 blocks all together of varying fixed shapes. But fitting them together to replicate the image takes logic and spatial/visual perception...not to mention patience and stick-ability. This is a game that can be played solo or take turns if you like. There are 60 challenges at 5 different levels. They say 5-99. We think 5 year olds are going to need help.

Age: Early School Years, Later School Years. Award Year: 2012. Click here to purchase the product on Amazon.com.

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