Search Results for -
Product Type: Toys
Age: Early Elementary School Years
Categories: Games

 


2006 Award
Spinnerific Bye-Bye Balloons & Animal Pairs Games
(International Playthings $7.99 Score:) Here is a new spin on concentration. Quick and easy to learn, each game comes with a deck of cards and a domed spinner. Push the dome and it tells what color balloon you must find. In Animal Pairs the spinner will tell you to turn 2, 3, or 4 cards over and find matching animals. Our four-year-old tester loved beating us every time, and wanted to play again and again . . . the best sign of success. 3–5. (800) 445-8347.

Age: Preschool,Early School Years. Award Year: 2006.

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See 'n Write
(Educational Insights $39.99 Score:) The good thing about this writing machine is that kids get to see how to shape upper and lower case letters in both script and cursive on a small LCD screen. In game mode player tries to recognize letters as the machine writes. But, unfortunately, there is no direct writing on the screen--no tracing or free form writing. So, this is pretty remote. The only way kids get to try their hand is with paper and pencil. (800) 995-4436.

Age: Preschool,Early School Years. Award Year: 2006.

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2006 Award
Bialo
(HaPe $14.95 Score:) Beautifully crafted with bamboo wood, the object here is to launch your wooden play piece into one of the colored circles (this determines how you move around the board). First to complete the outer circle wins. Requires finesse rather than strength. 5 & up.

Age: Early School Years. Award Year: 2006.

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2006 Award
Poppin' Puzzlers
(International Playthings $17.99 Score:) This is a new twist on your old game of Perfection. Only two players use separate sections of the board to try to be the first to put all their playing pieces into the slots before the timer pops the playing pieces. Winner is the one with the fewest playing pieces left. 5 & up. (800) 445-8347.

Age: Early School Years. Award Year: 2006.

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2006 Award
Pretty Pretty Princess Cinderella Game
(Milton Bradley $12.99 Score:) The playing board fits together like a puzzle and girls play to “win” necklaces, rings, and tiaras from the jewelry box in the middle. Kids loved wearing their winnings and the only problem was keeping the game pieces for the next game. 5 & up. (888) 836-7025.

Age: Early School Years. Award Year: 2006.

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2006 Award
Who? What? Where? Jr.
(Pazow $19.95 Score:) Each player takes a who, a what, and a where card, which combine to ask you to draw a certain image—Abraham Lincoln fishing in Paris, for example. Players get points for guessing each other’s drawings. A fun family game for 7 & up. A follow-up to last year’s PLATINUM AWARD-winning game for 12 & up. (415) 885-5006.

Age: Early School Years,Later School Years. Award Year: 2006.

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2006 Award
Dot 2 Dot Dinosaurs
(Lauri $11 Score:) Six dinosaur cards that kids lace by the numbers. These are sequenced from 1-to 26; Farm Animals go from 1 to 22; wild animals in the Animal Alphabet set go from A to Z. These will appeal to both genders and develop sequencing skills as well as fine motor skills. Marked 4 & up, but we’d say more like 5 & up since the numbers go into the teens. (800) 451-0520.

Age: Early School Years. Award Year: 2006.

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2006 Award
Rapido
(HaPe $14.95 Score:) An elegant sequencing game. Players compete to pick up colored wooden marbles in special cylinders matching the pattern on their playing paddle. Seeing the pattern and responding quickly calls for good eye-hand coordination and memory. Fun quick rounds for 2–4 players. They say 4 & up, but we’d say more like 5–8. (800) 661-4142.

Age: Early School Years. Award Year: 2006.

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2006 Award
Teddy the Teaching Bear
(Educational Insights $19.99 Score:) Colors, shapes, counting and other matching games are built into this clever little no-batteries needed quiz machine. More fun than a workbook, but the content is similar. There are 24 two sided cards that fit into a grid. Look at item on the left and find the matching item in the grid. Place the Teddy on the right match and its arm goes up. SO this is a self-correcting toy that reinforces reading symbols from left to right. No reading is required, but the mechanics of reading line-by-line and left to write and seeing details, as well as matching and language are all built into the play. They say 3 & up. We’d say more like 4-5. (800) 995-4436.

Age: Preschool,Early School Years. Award Year: 2006.

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2006 Awards
WonderFoam Big Letters
(Chenille Kraft Co. $11.5 Score:) Twenty-six big colorful foam letters. These are fun to trace and stick to the wet wall of the tub to spell out names and words. These have an interesting texture, as well, that make them an even better sensory learning tool. Activity: Because these letters have a textured finish they can be used for crayon rubs. Put a sheet of paper on top of a letter and use the side of a crayon to rub over the letter. Make a name sign with rubbings. Also, WonderFoam Magnetic Letters and Numbers ($10.50 )—unlike old-time plastic magnetic letters with tiny magnets that can be a choking hazard, these foam letters are completely backed with magnetic material that mirrors their shape. Also, new WonderFoam Dominoes SNAP AWARD ($15.50 ) Twenty-eight big dominoes with colorful dots that are color-coded to match. One can feel some sensory information in the cut-out form of the dots. They are not raised, but you can feel their outline. A great matching game. (800) 621-1261.

Age: Preschool,Early School Years. Award Year: 2006.

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